SDL_GetJoystickProductForID - Man Page

Get the USB product ID of a joystick, if available.

Synopsis

#include <SDL3/SDL_joystick.h>

Uint16 SDL_GetJoystickProductForID(SDL_JoystickID instance_id);

Description

This can be called before any joysticks are opened. If the product ID isn't available this function returns 0.

Function Parameters

instance_id

the joystick instance ID.

Return Value

Returns the USB product ID of the selected joystick. If called with an invalid instance_id, this function returns 0.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_GetJoystickProduct(3), SDL_GetJoysticks(3)

Referenced By

SDL_GetJoystickProduct(3).

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS