SDL_GetJoystickProductForID - Man Page
Get the USB product ID of a joystick, if available.
Synopsis
#include <SDL3/SDL_joystick.h> Uint16 SDL_GetJoystickProductForID(SDL_JoystickID instance_id);
Description
This can be called before any joysticks are opened. If the product ID isn't available this function returns 0.
Function Parameters
- instance_id
the joystick instance ID.
Return Value
Returns the USB product ID of the selected joystick. If called with an invalid instance_id, this function returns 0.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS