SDL_GetJoystickNameForID - Man Page

Get the implementation dependent name of a joystick.

Synopsis

#include <SDL3/SDL_joystick.h>

const char * SDL_GetJoystickNameForID(SDL_JoystickID instance_id);

Description

This can be called before any joysticks are opened.

Function Parameters

instance_id

the joystick instance ID.

Return Value

for more information.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_GetJoystickName(3), SDL_GetJoysticks(3)

Referenced By

SDL_GetJoystickName(3).

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS