SDL_GetJoystickName - Man Page
Get the implementation dependent name of a joystick.
Header File
Defined in SDL3/SDL_joystick.h
Synopsis
#include "SDL3/SDL.h" const char * SDL_GetJoystickName(SDL_Joystick *joystick);
Function Parameters
- joystick
the SDL_Joystick
obtained from SDL_OpenJoystick ().
Return Value
Returns the name of the selected joystick. If no name can be found, this function returns NULL; call SDL_GetError () for more information.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS