SDL_GetJoystickGUIDForID - Man Page

Get the implementation-dependent GUID of a joystick.

Header File

Defined in SDL3/SDL_joystick.h

Synopsis

#include "SDL3/SDL.h"

SDL_GUID SDL_GetJoystickGUIDForID(SDL_JoystickID instance_id);

Description

This can be called before any joysticks are opened.

Function Parameters

instance_id

the joystick instance ID.

Return Value

( SDL_GUID ) Returns the GUID of the selected joystick. If called with an invalid instance_id, this function returns a zero GUID.

Availability

This function is available since SDL 3.2.0.

See Also

·(3), SDL_GetJoystickGUID(3), ·(3), SDL_GUIDToString(3)

Referenced By

SDL_GetGamepadMappingForGUID(3), SDL_GetJoystickGUID(3), SDL_GetJoystickGUIDInfo(3).

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS