SDL_GetJoystickGUID - Man Page

Get the implementation-dependent GUID for the joystick.

Header File

Defined in SDL3/SDL_joystick.h

Synopsis

#include "SDL3/SDL.h"

SDL_GUID SDL_GetJoystickGUID(SDL_Joystick *joystick);

Description

This function requires an open joystick.

Function Parameters

joystick

the SDL_Joystick
obtained from SDL_OpenJoystick ().

Return Value

( SDL_GUID ) Returns the GUID of the given joystick. If called on an invalid index, this function returns a zero GUID; call

SDL_GetError () for more information.

Availability

This function is available since SDL 3.2.0.

See Also

·(3), SDL_GetJoystickGUIDForID(3), ·(3), SDL_GUIDToString(3)

Referenced By

SDL_GetGamepadMappingForGUID(3), SDL_GetJoystickGUIDForID(3).

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS