SDL_GetGamepadStringForType - Man Page

Name

SDL_GetGamepadStringForType ā€” Convert from an SDL_GamepadType
enum to a string.

Header File

Defined in SDL3/SDL_gamepad.h

Synopsis

#include "SDL3/SDL.h"

const char * SDL_GetGamepadStringForType(SDL_GamepadType type);

Function Parameters

type

an enum value for a given SDL_GamepadType .

Return Value

Returns a string for the given type, or NULL if an invalid type is specified. The string returned is of the format used by

SDL_Gamepad
mapping strings.

Availability

This function is available since SDL 3.2.0.

See Also

Ā·(3), SDL_GetGamepadTypeFromString(3)

Referenced By

SDL_GetGamepadTypeFromString(3).

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS