SDL_GetGamepadStringForType - Man Page
Name
SDL_GetGamepadStringForType ā Convert from an SDL_GamepadType
enum to a string.
Header File
Defined in SDL3/SDL_gamepad.h
Synopsis
#include "SDL3/SDL.h" const char * SDL_GetGamepadStringForType(SDL_GamepadType type);
Function Parameters
- type
an enum value for a given SDL_GamepadType .
Return Value
Returns a string for the given type, or NULL if an invalid type is specified. The string returned is of the format used by
SDL_Gamepad
mapping strings.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL_GetGamepadTypeFromString(3).
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS