SDL_GetGamepadStringForAxis - Man Page

Convert from an SDL_GamepadAxis enum to a string.

Synopsis

#include <SDL3/SDL_gamepad.h>

const char * SDL_GetGamepadStringForAxis(SDL_GamepadAxis axis);

Function Parameters

axis

an enum value for a given SDL_GamepadAxis.

Return Value

Returns a string for the given axis, or NULL if an invalid axis is specified. The string returned is of the format used by SDL_Gamepad mapping strings.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_GetGamepadAxisFromString(3)

Referenced By

SDL_GetGamepadAxisFromString(3).

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS