SDL_GetGamepadStringForAxis - Man Page
Name
SDL_GetGamepadStringForAxis ā Convert from an SDL_GamepadAxis
enum to a string.
Header File
Defined in SDL3/SDL_gamepad.h
Synopsis
#include "SDL3/SDL.h" const char * SDL_GetGamepadStringForAxis(SDL_GamepadAxis axis);
Function Parameters
- axis
an enum value for a given SDL_GamepadAxis .
Return Value
Returns a string for the given axis, or NULL if an invalid axis is specified. The string returned is of the format used by
SDL_Gamepad
mapping strings.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL_GetGamepadAxisFromString(3).
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS