SDL_GetGamepadStringForAxis - Man Page
Convert from an SDL_GamepadAxis enum to a string.
Synopsis
#include <SDL3/SDL_gamepad.h> const char * SDL_GetGamepadStringForAxis(SDL_GamepadAxis axis);
Function Parameters
- axis
an enum value for a given SDL_GamepadAxis.
Return Value
Returns a string for the given axis, or NULL if an invalid axis is specified. The string returned is of the format used by SDL_Gamepad mapping strings.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL_GetGamepadAxisFromString(3).
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS