SDL_GetGamepadStringForAxis - Man Page

Name

SDL_GetGamepadStringForAxis ā€” Convert from an SDL_GamepadAxis
enum to a string.

Header File

Defined in SDL3/SDL_gamepad.h

Synopsis

#include "SDL3/SDL.h"

const char * SDL_GetGamepadStringForAxis(SDL_GamepadAxis axis);

Function Parameters

axis

an enum value for a given SDL_GamepadAxis .

Return Value

Returns a string for the given axis, or NULL if an invalid axis is specified. The string returned is of the format used by

SDL_Gamepad
mapping strings.

Availability

This function is available since SDL 3.2.0.

See Also

Ā·(3), SDL_GetGamepadAxisFromString(3)

Referenced By

SDL_GetGamepadAxisFromString(3).

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS