SDL_GetGamepadSerial - Man Page

Get the serial number of an opened gamepad, if available.

Synopsis

#include <SDL3/SDL_gamepad.h>

const char * SDL_GetGamepadSerial(SDL_Gamepad *gamepad);

Description

Returns the serial number of the gamepad, or NULL if it is not available.

Function Parameters

gamepad

the gamepad object to query.

Return Value

Returns the serial number, or NULL if unavailable.

Thread Safety

It is safe to call this function from any thread.

Availability

This function is available since SDL 3.2.0.

Info

SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS