SDL_GetGamepadProperties - Man Page
Get the properties associated with an opened gamepad.
Header File
Defined in SDL3/SDL_gamepad.h
Synopsis
#include "SDL3/SDL.h" SDL_PropertiesID SDL_GetGamepadProperties(SDL_Gamepad *gamepad);
Description
These properties are shared with the underlying joystick object.
The following read-only properties are provided by SDL:
· SDL_PROP_GAMEPAD_CAP_MONO_LED_BOOLEAN :
true if this gamepad has an LED that has adjustable brightness
· SDL_PROP_GAMEPAD_CAP_RGB_LED_BOOLEAN :
true if this gamepad has an LED that has adjustable color
· SDL_PROP_GAMEPAD_CAP_PLAYER_LED_BOOLEAN :
true if this gamepad has a player LED
· SDL_PROP_GAMEPAD_CAP_RUMBLE_BOOLEAN :
true if this gamepad has left/right rumble
· SDL_PROP_GAMEPAD_CAP_TRIGGER_RUMBLE_BOOLEAN :
true if this gamepad has simple trigger rumble
Function Parameters
- gamepad
a gamepad identifier previously returned by SDL_OpenGamepad ().
Return Value
( SDL_PropertiesID ) Returns a valid property ID on success or 0 on failure; call SDL_GetError () for more information.
Availability
This function is available since SDL 3.2.0.