SDL_GetGamepadProductVersionForID - Man Page

Get the product version of a gamepad, if available.

Synopsis

#include <SDL3/SDL_gamepad.h>

Uint16 SDL_GetGamepadProductVersionForID(SDL_JoystickID instance_id);

Description

This can be called before any gamepads are opened. If the product version isn't available this function returns 0.

Function Parameters

instance_id

the joystick instance ID.

Return Value

Returns the product version of the selected gamepad. If called on an invalid index, this function returns zero.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_GetGamepadProductVersion(3), SDL_GetGamepads(3)

Referenced By

SDL_GetGamepadProductVersion(3).

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS