SDL_GetGamepadProductVersionForID - Man Page
Get the product version of a gamepad, if available.
Header File
Defined in SDL3/SDL_gamepad.h
Synopsis
#include "SDL3/SDL.h" Uint16 SDL_GetGamepadProductVersionForID(SDL_JoystickID instance_id);
Description
This can be called before any gamepads are opened. If the product version isn't available this function returns 0.
Function Parameters
- instance_id
the joystick instance ID.
Return Value
( Uint16 ) Returns the product version of the selected gamepad. If called on an invalid index, this function returns zero.
Availability
This function is available since SDL 3.2.0.
See Also
·(3), SDL_GetGamepadProductVersion(3), ·(3), SDL_GetGamepads(3)
Referenced By
SDL_GetGamepadProductVersion(3).
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS