SDL_GetGamepadPlayerIndex - Man Page
Get the player index of an opened gamepad.
Header File
Defined in SDL3/SDL_gamepad.h
Synopsis
#include "SDL3/SDL.h" int SDL_GetGamepadPlayerIndex(SDL_Gamepad *gamepad);
Description
For XInput gamepads this returns the XInput user index.
Function Parameters
- gamepad
the gamepad object to query.
Return Value
Returns the player index for gamepad, or -1 if it's not available.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL_GetGamepadFromPlayerIndex(3), SDL_GetGamepadPlayerIndexForID(3), SDL_SetGamepadPlayerIndex(3).
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS