SDL_GetGamepadID - Man Page

Get the instance ID of an opened gamepad.

Synopsis

#include <SDL3/SDL_gamepad.h>

SDL_JoystickID SDL_GetGamepadID(SDL_Gamepad *gamepad);

Function Parameters

gamepad

a gamepad identifier previously returned by SDL_OpenGamepad().

Return Value

Returns the instance ID of the specified gamepad on success or 0 on failure; call SDL_GetError() for more information.

Availability

This function is available since SDL 3.2.0.

Info

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS