SDL_GetGamepadID - Man Page
Get the instance ID of an opened gamepad.
Synopsis
#include <SDL3/SDL_gamepad.h> SDL_JoystickID SDL_GetGamepadID(SDL_Gamepad *gamepad);
Function Parameters
- gamepad
a gamepad identifier previously returned by SDL_OpenGamepad().
Return Value
Returns the instance ID of the specified gamepad on success or 0 on failure; call SDL_GetError() for more information.
Availability
This function is available since SDL 3.2.0.
Info
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS