SDL_GetGamepadFirmwareVersion - Man Page
Get the firmware version of an opened gamepad, if available.
Header File
Defined in SDL3/SDL_gamepad.h
Synopsis
#include "SDL3/SDL.h" Uint16 SDL_GetGamepadFirmwareVersion(SDL_Gamepad *gamepad);
Description
If the firmware version isn't available this function returns 0.
Function Parameters
- gamepad
the gamepad object to query.
Return Value
( Uint16 ) Returns the gamepad firmware version, or zero if unavailable.
Availability
This function is available since SDL 3.2.0.
Info
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS