SDL_GetGamepadAppleSFSymbolsNameForAxis - Man Page
Return the sfSymbolsName for a given axis on a gamepad on Apple platforms.
Header File
Defined in SDL3/SDL_gamepad.h
Synopsis
#include "SDL3/SDL.h" const char * SDL_GetGamepadAppleSFSymbolsNameForAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis);
Function Parameters
- gamepad
the gamepad to query.
- axis
an axis on the gamepad.
Return Value
Returns the sfSymbolsName or NULL if the name can't be found.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL_GetGamepadAppleSFSymbolsNameForButton(3).
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS