SDL_GetGPUDeviceDriver - Man Page
Returns the name of the backend used to create this GPU context.
Header File
Defined in SDL3/SDL_gpu.h
Synopsis
#include "SDL3/SDL.h" const char * SDL_GetGPUDeviceDriver(SDL_GPUDevice *device);
Function Parameters
- device
a GPU context to query.
Return Value
Returns the name of the device's driver, or NULL on error.
Availability
This function is available since SDL 3.2.0.
Referenced By
SDL_CreateGPUDevice(3), SDL_CreateGPUDeviceWithProperties(3).
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS