SDL_GetDisplays - Man Page
Get a list of currently connected displays.
Header File
Defined in SDL3/SDL_video.h
Synopsis
#include "SDL3/SDL.h" SDL_DisplayID * SDL_GetDisplays(int *count);
Function Parameters
- count
a pointer filled in with the number of displays returned, may be NULL.
Return Value
( SDL_DisplayID
*) Returns a 0 terminated array of display instance IDs or NULL on failure; call SDL_GetError () for more information. This should be freed with SDL_free () when it is no longer needed.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
Referenced By
SDL_GetClosestFullscreenDisplayMode(3), SDL_GetCurrentDisplayMode(3), SDL_GetCurrentDisplayOrientation(3), SDL_GetDesktopDisplayMode(3), SDL_GetDisplayBounds(3), SDL_GetDisplayContentScale(3), SDL_GetDisplayForPoint(3), SDL_GetDisplayForRect(3), SDL_GetDisplayForWindow(3), SDL_GetDisplayName(3), SDL_GetDisplayUsableBounds(3), SDL_GetFullscreenDisplayModes(3), SDL_GetNaturalDisplayOrientation(3), SDL_GetPrimaryDisplay(3).