SDL_GetDisplayBounds - Man Page
Get the desktop area represented by a display.
Header File
Defined in SDL3/SDL_video.h
Synopsis
#include "SDL3/SDL.h" bool SDL_GetDisplayBounds(SDL_DisplayID displayID, SDL_Rect *rect);
Description
The primary display is often located at (0,0), but may be placed at a different location depending on monitor layout.
Function Parameters
- displayID
the instance ID of the display to query.
- rect
the SDL_Rect
structure filled in with the display bounds.
Return Value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
·(3), SDL_GetDisplayUsableBounds(3), ·(3), SDL_GetDisplays(3)
Referenced By
SDL_GetDisplayForPoint(3), SDL_GetDisplayForRect(3), SDL_GetDisplayForWindow(3), SDL_GetDisplayUsableBounds(3).
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS