SDL_GetCurrentRenderOutputSize - Man Page

Get the current output size in pixels of a rendering context.

Synopsis

#include <SDL3/SDL_render.h>

bool SDL_GetCurrentRenderOutputSize(SDL_Renderer *renderer, int *w, int *h);

Description

If a rendering target is active, this will return the size of the rendering target in pixels, otherwise return the value of SDL_GetRenderOutputSize().

Rendering target or not, the output will be adjusted by the current logical presentation state, dictated by SDL_SetRenderLogicalPresentation().

Function Parameters

renderer

the rendering context.

w

a pointer filled in with the current width.

h

a pointer filled in with the current height.

Return Value

Returns true on success or false on failure; call SDL_GetError() for more information.

Thread Safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_GetRenderOutputSize(3)

Referenced By

SDL_GetRenderOutputSize(3).

SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS