SDL_GetCameraSupportedFormats - Man Page
Get the list of native formats/sizes a camera supports.
Header File
Defined in SDL3/SDL_camera.h
Synopsis
#include "SDL3/SDL.h" SDL_CameraSpec ** SDL_GetCameraSupportedFormats(SDL_CameraID instance_id, int *count);
Description
This returns a list of all formats and frame sizes that a specific camera can offer. This is useful if your app can accept a variety of image formats and sizes and so want to find the optimal spec that doesn't require conversion.
This function isn't strictly required; if you call
SDL_OpenCamera
with a NULL spec, SDL will choose a native format for you, and if you instead specify a desired format, it will transparently convert to the requested format on your behalf.
If count is not NULL, it will be filled with the number of elements in the returned array.
Note that it's legal for a camera to supply an empty list. This is what will happen on Emscripten builds, since that platform won't tell _anything_ about available cameras until you've opened one, and won't even tell if there _is_ a camera until the user has given you permission to check through a scary warning popup.
Function Parameters
- instance_id
the camera device instance ID.
- count
a pointer filled in with the number of elements in the list, may be NULL.
Return Value
( SDL_CameraSpec ) Returns a NULL terminated array of pointers to SDL_CameraSpec
or NULL on failure; call
SDL_GetError () for more information. This is a single allocation that should be freed with SDL_free () when it is no longer needed.
Thread Safety
It is safe to call this function from any thread.
Availability
This function is available since SDL 3.2.0.
See Also
·(3), SDL_GetCameras(3), ·(3), SDL_OpenCamera(3)