SDL_GetAudioStreamDevice - Man Page

Query an audio stream for its currently-bound device.

Synopsis

#include <SDL3/SDL_audio.h>

SDL_AudioDeviceID SDL_GetAudioStreamDevice(SDL_AudioStream *stream);

Description

This reports the audio device that an audio stream is currently bound to.

If not bound, or invalid, this returns zero, which is not a valid device ID.

Function Parameters

stream

the audio stream to query.

Return Value

Returns the bound audio device, or 0 if not bound or invalid.

Thread Safety

It is safe to call this function from any thread.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_BindAudioStream(3), SDL_BindAudioStreams(3)

Referenced By

SDL_BindAudioStream(3), SDL_BindAudioStreams(3), SDL_OpenAudioDeviceStream(3).

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS