SDL_GetAudioDeviceGain - Man Page
Get the gain of an audio device.
Header File
Defined in SDL3/SDL_audio.h
Synopsis
#include "SDL3/SDL.h" float SDL_GetAudioDeviceGain(SDL_AudioDeviceID devid);
Description
The gain of a device is its volume; a larger gain means a louder output, with a gain of zero being silence.
Audio devices default to a gain of 1.0f (no change in output).
Physical devices may not have their gain changed, only logical devices, and this function will always return -1.0f when used on physical devices.
Function Parameters
- devid
the audio device to query.
Return Value
Returns the gain of the device or -1.0f on failure; call
SDL_GetError () for more information.
Thread Safety
It is safe to call this function from any thread.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS