SDL_GamepadHasSensor - Man Page
Return whether a gamepad has a particular sensor.
Synopsis
#include <SDL3/SDL_gamepad.h> bool SDL_GamepadHasSensor(SDL_Gamepad *gamepad, SDL_SensorType type);
Function Parameters
- gamepad
the gamepad to query.
- type
the type of sensor to query.
Return Value
Returns true if the sensor exists, false otherwise.
Availability
This function is available since SDL 3.2.0.
See Also
SDL_GetGamepadSensorData(3), SDL_GetGamepadSensorDataRate(3), SDL_SetGamepadSensorEnabled(3)
Referenced By
SDL_SetGamepadSensorEnabled(3).
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS