SDL_GamepadHasButton - Man Page
Query whether a gamepad has a given button.
Header File
Defined in SDL3/SDL_gamepad.h
Synopsis
#include "SDL3/SDL.h" bool SDL_GamepadHasButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);
Description
This merely reports whether the gamepad's mapping defined this button, as that is all the information SDL has about the physical device.
Function Parameters
- gamepad
a gamepad.
- button
a button enum value (an SDL_GamepadButton
value).
Return Value
Returns true if the gamepad has this button, false otherwise.
Availability
This function is available since SDL 3.2.0.
See Also
·(3), SDL_GamepadHasAxis(3)
Referenced By
SDL_GamepadHasAxis(3), SDL_GetGamepadButton(3).
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS