SDL_GamepadHasButton - Man Page

Query whether a gamepad has a given button.

Synopsis

#include <SDL3/SDL_gamepad.h>

bool SDL_GamepadHasButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);

Description

This merely reports whether the gamepad's mapping defined this button, as that is all the information SDL has about the physical device.

Function Parameters

gamepad

a gamepad.

button

a button enum value (an SDL_GamepadButton value).

Return Value

Returns true if the gamepad has this button, false otherwise.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_GamepadHasAxis(3)

Referenced By

SDL_GamepadHasAxis(3), SDL_GetGamepadButton(3).

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS