SDL_GamepadHasAxis - Man Page
Query whether a gamepad has a given axis.
Header File
Defined in SDL3/SDL_gamepad.h
Synopsis
#include "SDL3/SDL.h" bool SDL_GamepadHasAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis);
Description
This merely reports whether the gamepad's mapping defined this axis, as that is all the information SDL has about the physical device.
Function Parameters
- gamepad
a gamepad.
- axis
an axis enum value (an SDL_GamepadAxis
value).
Return Value
Returns true if the gamepad has this axis, false otherwise.
Availability
This function is available since SDL 3.2.0.
See Also
·(3), SDL_GamepadHasButton(3), ·(3), SDL_GetGamepadAxis(3)
Referenced By
SDL_GamepadHasButton(3), SDL_GetGamepadAxis(3).
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS