SDL_GamepadEventsEnabled - Man Page

Query the state of gamepad event processing.

Header File

Defined in SDL3/SDL_gamepad.h

Synopsis

#include "SDL3/SDL.h"

bool SDL_GamepadEventsEnabled(void);

Description

If gamepad events are disabled, you must call

SDL_UpdateGamepads () yourself and check the state of the gamepad when you want gamepad information.

Return Value

Returns true if gamepad events are being processed, false otherwise.

Availability

This function is available since SDL 3.2.0.

See Also

·(3), SDL_SetGamepadEventsEnabled(3)

Referenced By

SDL_SetGamepadEventsEnabled(3).

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS