SDL_GPUTextureFormatTexelBlockSize - Man Page

Obtains the texel block size for a texture format.

Synopsis

#include <SDL3/SDL_gpu.h>

Uint32 SDL_GPUTextureFormatTexelBlockSize(
    SDL_GPUTextureFormat format);

Function Parameters

format

the texture format you want to know the texel size of.

Return Value

Returns the texel block size of the texture format.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_UploadToGPUTexture(3)

Info

SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS