SDL_GPUStorageBufferReadWriteBinding.3type

A structure specifying parameters related to binding buffers in a compute pass.

Header File

Defined in SDL3/SDL_gpu.h

Synopsis

#include "SDL3/SDL.h"

typedef struct SDL_GPUStorageBufferReadWriteBinding
{
    SDL_GPUBuffer *buffer;  /**< The buffer to bind. Must have been created with SDL_GPU_BUFFERUSAGE_COMPUTE_STORAGE_WRITE. */
    bool cycle;             /**< true cycles the buffer if it is already bound. */
    Uint8 padding1;
    Uint8 padding2;
    Uint8 padding3;
} SDL_GPUStorageBufferReadWriteBinding;

Availability

This struct is available since SDL 3.2.0.

See Also

·(3), SDL_BeginGPUComputePass(3)

Info

SDL 3.2.2 Simple Directmedia Layer SDL3 DATATYPES