SDL_GPUShader.3type - Man Page
An opaque handle representing a compiled shader object.
Header File
Defined in SDL3/SDL_gpu.h
Synopsis
#include "SDL3/SDL.h" typedef struct SDL_GPUShader SDL_GPUShader;
Availability
This struct is available since SDL 3.2.0.
See Also
·(3), SDL_CreateGPUShader(3), ·(3), SDL_CreateGPUGraphicsPipeline(3), ·(3), SDL_ReleaseGPUShader(3)
Info
SDL 3.2.2 Simple Directmedia Layer SDL3 DATATYPES