SDL_GPUSamplerMipmapMode.3type - Man Page
Specifies a mipmap mode used by a sampler.
Header File
Defined in SDL3/SDL_gpu.h
Synopsis
#include "SDL3/SDL.h" typedef enum SDL_GPUSamplerMipmapMode { SDL_GPU_SAMPLERMIPMAPMODE_NEAREST, /**< Point filtering. */ SDL_GPU_SAMPLERMIPMAPMODE_LINEAR /**< Linear filtering. */ } SDL_GPUSamplerMipmapMode;
Availability
This enum is available since SDL 3.2.0.
See Also
·(3), SDL_CreateGPUSampler(3)
Info
SDL 3.2.2 Simple Directmedia Layer SDL3 DATATYPES