SDL_GPUSamplerMipmapMode.3type - Man Page

Specifies a mipmap mode used by a sampler.

Header File

Defined in SDL3/SDL_gpu.h

Synopsis

#include "SDL3/SDL.h"

typedef enum SDL_GPUSamplerMipmapMode
{
    SDL_GPU_SAMPLERMIPMAPMODE_NEAREST,  /**< Point filtering. */
    SDL_GPU_SAMPLERMIPMAPMODE_LINEAR    /**< Linear filtering. */
} SDL_GPUSamplerMipmapMode;

Availability

This enum is available since SDL 3.2.0.

See Also

·(3), SDL_CreateGPUSampler(3)

Info

SDL 3.2.2 Simple Directmedia Layer SDL3 DATATYPES