SDL_GPUIndirectDispatchCommand.3type - Man Page
A structure specifying the parameters of an indexed dispatch command.
Header File
Defined in SDL3/SDL_gpu.h
Synopsis
#include "SDL3/SDL.h" typedef struct SDL_GPUIndirectDispatchCommand { Uint32 groupcount_x; /**< The number of local workgroups to dispatch in the X dimension. */ Uint32 groupcount_y; /**< The number of local workgroups to dispatch in the Y dimension. */ Uint32 groupcount_z; /**< The number of local workgroups to dispatch in the Z dimension. */ } SDL_GPUIndirectDispatchCommand;
Availability
This struct is available since SDL 3.2.0.
See Also
Info
SDL 3.2.2 Simple Directmedia Layer SDL3 DATATYPES