SDL_GPUFillMode.3type - Man Page
Specifies the fill mode of the graphics pipeline.
Synopsis
#include <SDL3/SDL_gpu.h>
typedef enum SDL_GPUFillMode
{
SDL_GPU_FILLMODE_FILL, /**< Polygons will be rendered via rasterization. */
SDL_GPU_FILLMODE_LINE /**< Polygon edges will be drawn as line segments. */
} SDL_GPUFillMode;Availability
This enum is available since SDL 3.2.0.
See Also
Info
SDL 3.2.24 Simple Directmedia Layer SDL3 DATATYPES