SDL_GPUComputePass.3type - Man Page

An opaque handle representing a compute pass.

Header File

Defined in SDL3/SDL_gpu.h

Synopsis

#include "SDL3/SDL.h"

typedef struct SDL_GPUComputePass SDL_GPUComputePass;

Description

This handle is transient and should not be held or referenced after

SDL_EndGPUComputePass
is called.

Availability

This struct is available since SDL 3.2.0.

See Also

·(3), SDL_BeginGPUComputePass(3), ·(3), SDL_EndGPUComputePass(3)

Info

SDL 3.2.2 Simple Directmedia Layer SDL3 DATATYPES