SDL_GPUComputePass.3type - Man Page
An opaque handle representing a compute pass.
Header File
Defined in SDL3/SDL_gpu.h
Synopsis
#include "SDL3/SDL.h" typedef struct SDL_GPUComputePass SDL_GPUComputePass;
Description
This handle is transient and should not be held or referenced after
SDL_EndGPUComputePass
is called.
Availability
This struct is available since SDL 3.2.0.
See Also
·(3), SDL_BeginGPUComputePass(3), ·(3), SDL_EndGPUComputePass(3)
Info
SDL 3.2.2 Simple Directmedia Layer SDL3 DATATYPES