SDL_GPUBufferBinding.3type - Man Page
A structure specifying parameters in a buffer binding call.
Header File
Defined in SDL3/SDL_gpu.h
Synopsis
#include "SDL3/SDL.h" typedef struct SDL_GPUBufferBinding { SDL_GPUBuffer *buffer; /**< The buffer to bind. Must have been created with SDL_GPU_BUFFERUSAGE_VERTEX for SDL_BindGPUVertexBuffers, or SDL_GPU_BUFFERUSAGE_INDEX for SDL_BindGPUIndexBuffer. */ Uint32 offset; /**< The starting byte of the data to bind in the buffer. */ } SDL_GPUBufferBinding;
Availability
This struct is available since SDL 3.2.0.
See Also
·(3), SDL_BindGPUVertexBuffers(3), ·(3), SDL_BindGPUIndexBuffer(3)
Info
SDL 3.2.2 Simple Directmedia Layer SDL3 DATATYPES