SDL_GPUBufferBinding.3type - Man Page

A structure specifying parameters in a buffer binding call.

Header File

Defined in SDL3/SDL_gpu.h

Synopsis

#include "SDL3/SDL.h"

typedef struct SDL_GPUBufferBinding
{
    SDL_GPUBuffer *buffer;  /**< The buffer to bind. Must have been created with SDL_GPU_BUFFERUSAGE_VERTEX for SDL_BindGPUVertexBuffers, or SDL_GPU_BUFFERUSAGE_INDEX for SDL_BindGPUIndexBuffer. */
    Uint32 offset;          /**< The starting byte of the data to bind in the buffer. */
} SDL_GPUBufferBinding;

Availability

This struct is available since SDL 3.2.0.

See Also

·(3), SDL_BindGPUVertexBuffers(3), ·(3), SDL_BindGPUIndexBuffer(3)

Info

SDL 3.2.2 Simple Directmedia Layer SDL3 DATATYPES