SDL_GL_SetAttribute - Man Page
Set an OpenGL window attribute before window creation.
Header File
Defined in SDL3/SDL_video.h
Synopsis
#include "SDL3/SDL.h" bool SDL_GL_SetAttribute(SDL_GLAttr attr, int value);
Description
This function sets the OpenGL attribute attr to value . The requested attributes should be set before creating an OpenGL window. You should use
SDL_GL_GetAttribute () to check the values after creating the OpenGL context, since the values obtained can differ from the requested ones.
Function Parameters
- attr
an SDL_GLAttr
enum value specifying the OpenGL attribute to set.- value
the desired value for the attribute.
Return Value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
·(3), SDL_GL_GetAttribute(3), ·(3), SDL_GL_ResetAttributes(3)
Referenced By
SDL_GL_GetAttribute(3), SDL_GL_ResetAttributes(3).