SDL_GL_SetAttribute - Man Page

Set an OpenGL window attribute before window creation.

Header File

Defined in SDL3/SDL_video.h

Synopsis

#include "SDL3/SDL.h"

bool SDL_GL_SetAttribute(SDL_GLAttr attr, int value);

Description

This function sets the OpenGL attribute attr to value . The requested attributes should be set before creating an OpenGL window. You should use

SDL_GL_GetAttribute () to check the values after creating the OpenGL context, since the values obtained can differ from the requested ones.

Function Parameters

attr

an SDL_GLAttr
enum value specifying the OpenGL attribute to set.

value

the desired value for the attribute.

Return Value

Returns true on success or false on failure; call

SDL_GetError () for more information.

Thread Safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

See Also

·(3), SDL_GL_GetAttribute(3), ·(3), SDL_GL_ResetAttributes(3)

Referenced By

SDL_GL_GetAttribute(3), SDL_GL_ResetAttributes(3).

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS