SDL_GDKSuspendGPU - Man Page
Name
SDL_GDKSuspendGPU ā Call this to suspend GPU operation on Xbox when you receive the SDL_EVENT_DID_ENTER_BACKGROUND
event.
Header File
Defined in SDL3/SDL_gpu.h
Synopsis
#include "SDL3/SDL.h" void SDL_GDKSuspendGPU(SDL_GPUDevice *device);
Description
Do NOT call any SDL_GPU
functions after calling this function! This must also be called before calling
SDL_GDKSuspendComplete .
Function Parameters
- device
a GPU context.
Availability
This function is available since SDL 3.2.0.
See Also
Ā·(3), SDL_AddEventWatch(3)
Info
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS