SDL_GDKSuspendGPU - Man Page

Name

SDL_GDKSuspendGPU ā€” Call this to suspend GPU operation on Xbox when you receive the SDL_EVENT_DID_ENTER_BACKGROUND
event.

Header File

Defined in SDL3/SDL_gpu.h

Synopsis

#include "SDL3/SDL.h"

void SDL_GDKSuspendGPU(SDL_GPUDevice *device);

Description

Do NOT call any SDL_GPU
functions after calling this function! This must also be called before calling

SDL_GDKSuspendComplete .

Function Parameters

device

a GPU context.

Availability

This function is available since SDL 3.2.0.

See Also

Ā·(3), SDL_AddEventWatch(3)

Info

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS