SDL_FRect.3type - Man Page
A rectangle stored using floating point values.
Synopsis
#include <SDL3/SDL_rect.h>
typedef struct SDL_FRect
{
float x;
float y;
float w;
float h;
} SDL_FRect;Description
The origin of the coordinate space is in the top-left, with increasing values moving down and right. The properties x and y represent the coordinates of the top-left corner of the rectangle.
Availability
This struct is available since SDL 3.2.0.
See Also
SDL_RectEmptyFloat(3), SDL_RectsEqualFloat(3), SDL_RectsEqualEpsilon(3), SDL_HasRectIntersectionFloat(3), SDL_GetRectIntersectionFloat(3), SDL_GetRectAndLineIntersectionFloat(3), SDL_GetRectUnionFloat(3), SDL_GetRectEnclosingPointsFloat(3), SDL_PointInRectFloat(3)
Info
SDL 3.3.2 Simple Directmedia Layer SDL3 DATATYPES