SDL_EndGPURenderPass - Man Page

Ends the given render pass.

Header File

Defined in SDL3/SDL_gpu.h

Synopsis

#include "SDL3/SDL.h"

void SDL_EndGPURenderPass(
    SDL_GPURenderPass *render_pass);

Description

All bound graphics state on the render pass command buffer is unset. The render pass handle is now invalid.

Function Parameters

render_pass

a render pass handle.

Availability

This function is available since SDL 3.2.0.

Referenced By

SDL_BeginGPURenderPass(3), SDL_GPURenderPass.3type(3).

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS