SDL_EndGPURenderPass - Man Page
Ends the given render pass.
Header File
Defined in SDL3/SDL_gpu.h
Synopsis
#include "SDL3/SDL.h" void SDL_EndGPURenderPass( SDL_GPURenderPass *render_pass);
Description
All bound graphics state on the render pass command buffer is unset. The render pass handle is now invalid.
Function Parameters
- render_pass
a render pass handle.
Availability
This function is available since SDL 3.2.0.
Referenced By
SDL_BeginGPURenderPass(3), SDL_GPURenderPass.3type(3).
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS