SDL_EndGPUComputePass - Man Page

Ends the current compute pass.

Header File

Defined in SDL3/SDL_gpu.h

Synopsis

#include "SDL3/SDL.h"

void SDL_EndGPUComputePass(
    SDL_GPUComputePass *compute_pass);

Description

All bound compute state on the command buffer is unset. The compute pass handle is now invalid.

Function Parameters

compute_pass

a compute pass handle.

Availability

This function is available since SDL 3.2.0.

Referenced By

SDL_BeginGPUComputePass(3), SDL_GPUComputePass.3type(3).

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS