SDL_EGL_GetCurrentDisplay - Man Page
Get the currently active EGL display.
Header File
Defined in SDL3/SDL_video.h
Synopsis
#include "SDL3/SDL.h" SDL_EGLDisplay SDL_EGL_GetCurrentDisplay(void);
Return Value
( SDL_EGLDisplay ) Returns the currently active EGL display or NULL on failure; call SDL_GetError () for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
Referenced By
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS