SDL_DownloadFromGPUBuffer - Man Page
Copies data from a buffer to a transfer buffer on the GPU timeline.
Header File
Defined in SDL3/SDL_gpu.h
Synopsis
#include "SDL3/SDL.h" void SDL_DownloadFromGPUBuffer( SDL_GPUCopyPass *copy_pass, const SDL_GPUBufferRegion *source, const SDL_GPUTransferBufferLocation *destination);
Description
This data is not guaranteed to be copied until the command buffer fence is signaled.
Function Parameters
- copy_pass
a copy pass handle.
- source
the source buffer with offset and size.
- destination
the destination transfer buffer with offset.
Availability
This function is available since SDL 3.2.0.
Referenced By
SDL_CreateGPUBuffer(3), SDL_CreateGPUTransferBuffer(3), SDL_GPUBuffer.3type(3), SDL_GPUBufferRegion.3type(3), SDL_GPUTransferBuffer.3type(3), SDL_GPUTransferBufferLocation.3type(3).
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS