SDL_DownloadFromGPUBuffer - Man Page
Copies data from a buffer to a transfer buffer on the GPU timeline.
Synopsis
#include <SDL3/SDL_gpu.h>
void SDL_DownloadFromGPUBuffer(
SDL_GPUCopyPass *copy_pass,
const SDL_GPUBufferRegion *source,
const SDL_GPUTransferBufferLocation *destination);Description
This data is not guaranteed to be copied until the command buffer fence is signaled.
Function Parameters
- copy_pass
a copy pass handle.
- source
the source buffer with offset and size.
- destination
the destination transfer buffer with offset.
Availability
This function is available since SDL 3.2.0.
Referenced By
SDL_CreateGPUBuffer(3), SDL_CreateGPUTransferBuffer(3), SDL_GPUBuffer.3type(3), SDL_GPUBufferRegion.3type(3), SDL_GPUTransferBuffer.3type(3), SDL_GPUTransferBufferLocation.3type(3).
SDL 3.2.24 Simple Directmedia Layer SDL3 FUNCTIONS