SDL_DestroyTexture - Man Page

Destroy the specified texture.

Header File

Defined in SDL3/SDL_render.h

Synopsis

#include "SDL3/SDL.h"

void SDL_DestroyTexture(SDL_Texture *texture);

Description

Passing NULL or an otherwise invalid texture will set the SDL error message to "Invalid texture".

Function Parameters

texture

the texture to destroy.

Thread Safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

See Also

·(3), SDL_CreateTexture(3), ·(3), SDL_CreateTextureFromSurface(3)

Referenced By

SDL_CreateTexture(3), SDL_CreateTextureFromSurface(3), SDL_CreateTextureWithProperties(3), SDL_Texture.3type(3).

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS