SDL_DEFINE_AUDIO_FORMAT - Man Page

Name

SDL_DEFINE_AUDIO_FORMAT ā€” Define an SDL_AudioFormat
value.

Header File

Defined in SDL3/SDL_audio.h

Synopsis

#include "SDL3/SDL.h"

#define SDL_DEFINE_AUDIO_FORMAT(signed, bigendian, flt, size) .BI (((Uint16)(signed)<<15)|((Uint16)(bigendian)<<12)|((Uint16)(flt)<<8)|((size)&SDL_AUDIO_MASK_BITSIZE))

Description

SDL does not support custom audio formats, so this macro is not of much use externally, but it can be illustrative as to what the various bits of an

SDL_AudioFormat
mean.

For example, SDL_AUDIO_S32LE
looks like this:

SDL_DEFINE_AUDIO_FORMAT(1, 0, 0, 32)

Return Value

Returns a format value in the style of SDL_AudioFormat .

Thread Safety

It is safe to call this macro from any thread.

Availability

This macro is available since SDL 3.2.0.

Info

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS