SDL_CreateWindowAndRenderer - Man Page

Create a window and default renderer.

Synopsis

#include <SDL3/SDL_render.h>

bool SDL_CreateWindowAndRenderer(const char *title, int width, int height, SDL_WindowFlags window_flags, SDL_Window **window, SDL_Renderer **renderer);

Function Parameters

title

the title of the window, in UTF-8 encoding.

width

the width of the window.

height

the height of the window.

window_flags

the flags used to create the window (see SDL_CreateWindow()).

window

a pointer filled with the window, or NULL on error.

renderer

a pointer filled with the renderer, or NULL on error.

Return Value

Returns true on success or false on failure; call SDL_GetError() for more information.

Thread Safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

See Also

SDL_CreateRenderer(3), SDL_CreateWindow(3)

Referenced By

SDL_CreateWindow(3).

SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS