SDL_CreateWindowAndRenderer - Man Page
Create a window and default renderer.
Synopsis
#include <SDL3/SDL_render.h> bool SDL_CreateWindowAndRenderer(const char *title, int width, int height, SDL_WindowFlags window_flags, SDL_Window **window, SDL_Renderer **renderer);
Function Parameters
- title
the title of the window, in UTF-8 encoding.
- width
the width of the window.
- height
the height of the window.
- window_flags
the flags used to create the window (see SDL_CreateWindow()).
- window
a pointer filled with the window, or NULL on error.
- renderer
a pointer filled with the renderer, or NULL on error.
Return Value
for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
Referenced By
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS