SDL_CreateWindowAndRenderer - Man Page
Create a window and default renderer.
Header File
Defined in SDL3/SDL_render.h
Synopsis
#include "SDL3/SDL.h" bool SDL_CreateWindowAndRenderer(const char *title, int width, int height, SDL_WindowFlags window_flags, SDL_Window **window, SDL_Renderer **renderer);
Function Parameters
- title
the title of the window, in UTF-8 encoding.
- width
the width of the window.
- height
the height of the window.
- window_flags
the flags used to create the window (see SDL_CreateWindow ()).
- window
a pointer filled with the window, or NULL on error.
- renderer
a pointer filled with the renderer, or NULL on error.
Return Value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Thread Safety
This function should only be called on the main thread.
Availability
This function is available since SDL 3.2.0.
See Also
·(3), SDL_CreateRenderer(3), ·(3), SDL_CreateWindow(3)
Referenced By
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS