SDL_CreatePalette - Man Page

Create a palette structure with the specified number of color entries.

Header File

Defined in SDL3/SDL_pixels.h

Synopsis

#include "SDL3/SDL.h"

SDL_Palette * SDL_CreatePalette(int ncolors);

Description

The palette entries are initialized to white.

Function Parameters

ncolors

represents the number of color entries in the color palette.

Return Value

( SDL_Palette
*) Returns a new SDL_Palette

structure on success or NULL on failure (e.g. if there wasn't enough memory); call SDL_GetError () for more information.

Thread Safety

It is safe to call this function from any thread.

Availability

This function is available since SDL 3.2.0.

See Also

·(3), SDL_DestroyPalette(3), ·(3), SDL_SetPaletteColors(3), ·(3), SDL_SetSurfacePalette(3)

Referenced By

SDL_DestroyPalette(3), SDL_SetSurfacePalette(3).

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS