SDL_CreatePalette - Man Page
Create a palette structure with the specified number of color entries.
Header File
Defined in SDL3/SDL_pixels.h
Synopsis
#include "SDL3/SDL.h" SDL_Palette * SDL_CreatePalette(int ncolors);
Description
The palette entries are initialized to white.
Function Parameters
- ncolors
represents the number of color entries in the color palette.
Return Value
( SDL_Palette
*) Returns a new SDL_Palette
structure on success or NULL on failure (e.g. if there wasn't enough memory); call SDL_GetError () for more information.
Thread Safety
It is safe to call this function from any thread.
Availability
This function is available since SDL 3.2.0.
See Also
·(3), SDL_DestroyPalette(3), ·(3), SDL_SetPaletteColors(3), ·(3), SDL_SetSurfacePalette(3)
Referenced By
SDL_DestroyPalette(3), SDL_SetSurfacePalette(3).
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS