SDL_Color.3type - Man Page
A structure that represents a color as RGBA components.
Header File
Defined in SDL3/SDL_pixels.h
Synopsis
#include "SDL3/SDL.h" typedef struct SDL_Color { Uint8 r; Uint8 g; Uint8 b; Uint8 a; } SDL_Color;
Description
The bits of this structure can be directly reinterpreted as an integer-packed color which uses the
SDL_PIXELFORMAT_RGBA32
format ( SDL_PIXELFORMAT_ABGR8888
on little-endian systems and SDL_PIXELFORMAT_RGBA8888
on big-endian systems).
Availability
This struct is available since SDL 3.2.0.
Info
SDL 3.2.2 Simple Directmedia Layer SDL3 DATATYPES