SDL_Color.3type - Man Page
A structure that represents a color as RGBA components.
Synopsis
#include <SDL3/SDL_pixels.h>
typedef struct SDL_Color
{
Uint8 r;
Uint8 g;
Uint8 b;
Uint8 a;
} SDL_Color;Description
The bits of this structure can be directly reinterpreted as an integer-packed color which uses the SDL_PIXELFORMAT_RGBA32 format (SDL_PIXELFORMAT_ABGR8888 on little-endian systems and SDL_PIXELFORMAT_RGBA8888 on big-endian systems).
Availability
This struct is available since SDL 3.2.0.
Info
SDL 3.3.2 Simple Directmedia Layer SDL3 DATATYPES