SDL_Color.3type - Man Page

A structure that represents a color as RGBA components.

Header File

Defined in SDL3/SDL_pixels.h

Synopsis

#include "SDL3/SDL.h"

typedef struct SDL_Color
{
    Uint8 r;
    Uint8 g;
    Uint8 b;
    Uint8 a;
} SDL_Color;

Description

The bits of this structure can be directly reinterpreted as an integer-packed color which uses the

SDL_PIXELFORMAT_RGBA32
format ( SDL_PIXELFORMAT_ABGR8888
on little-endian systems and SDL_PIXELFORMAT_RGBA8888
on big-endian systems).

Availability

This struct is available since SDL 3.2.0.

Info

SDL 3.2.2 Simple Directmedia Layer SDL3 DATATYPES