SDL_CameraSpec.3type - Man Page

The details of an output format for a camera device.

Header File

Defined in SDL3/SDL_camera.h

Synopsis

#include "SDL3/SDL.h"

typedef struct SDL_CameraSpec
{
    SDL_PixelFormat format;     /**< Frame format */
    SDL_Colorspace colorspace;  /**< Frame colorspace */
    int width;                  /**< Frame width */
    int height;                 /**< Frame height */
    int framerate_numerator;     /**< Frame rate numerator ((num / denom) == FPS, (denom / num) == duration in seconds) */
    int framerate_denominator;   /**< Frame rate demoninator ((num / denom) == FPS, (denom / num) == duration in seconds) */
} SDL_CameraSpec;

Description

Cameras often support multiple formats; each one will be encapsulated in this struct.

Availability

This struct is available since SDL 3.2.0.

See Also

·(3), SDL_GetCameraSupportedFormats(3), ·(3), SDL_GetCameraFormat(3)

Info

SDL 3.2.2 Simple Directmedia Layer SDL3 DATATYPES