SDL_CameraSpec.3type - Man Page
The details of an output format for a camera device.
Header File
Defined in SDL3/SDL_camera.h
Synopsis
#include "SDL3/SDL.h" typedef struct SDL_CameraSpec { SDL_PixelFormat format; /**< Frame format */ SDL_Colorspace colorspace; /**< Frame colorspace */ int width; /**< Frame width */ int height; /**< Frame height */ int framerate_numerator; /**< Frame rate numerator ((num / denom) == FPS, (denom / num) == duration in seconds) */ int framerate_denominator; /**< Frame rate demoninator ((num / denom) == FPS, (denom / num) == duration in seconds) */ } SDL_CameraSpec;
Description
Cameras often support multiple formats; each one will be encapsulated in this struct.
Availability
This struct is available since SDL 3.2.0.
See Also
·(3), SDL_GetCameraSupportedFormats(3), ·(3), SDL_GetCameraFormat(3)
Info
SDL 3.2.2 Simple Directmedia Layer SDL3 DATATYPES