SDL_CalculateGPUTextureFormatSize - Man Page

Calculate the size in bytes of a texture format with dimensions.

Header File

Defined in SDL3/SDL_gpu.h

Synopsis

#include "SDL3/SDL.h"

Uint32 SDL_CalculateGPUTextureFormatSize(
    SDL_GPUTextureFormat format,
    Uint32 width,
    Uint32 height,
    Uint32 depth_or_layer_count);

Function Parameters

format

a texture format.

width

width in pixels.

height

height in pixels.

depth_or_layer_count

depth for 3D textures or layer count otherwise.

Return Value

( Uint32 ) Returns the size of a texture with this format and dimensions.

Availability

This function is available since SDL 3.2.0.

Info

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS