SDL_CalculateGPUTextureFormatSize - Man Page
Calculate the size in bytes of a texture format with dimensions.
Synopsis
#include <SDL3/SDL_gpu.h>
Uint32 SDL_CalculateGPUTextureFormatSize(
SDL_GPUTextureFormat format,
Uint32 width,
Uint32 height,
Uint32 depth_or_layer_count);Function Parameters
- format
a texture format.
- width
width in pixels.
- height
height in pixels.
- depth_or_layer_count
depth for 3D textures or layer count otherwise.
Return Value
Returns the size of a texture with this format and dimensions.
Availability
This function is available since SDL 3.2.0.
Info
SDL 3.3.2 Simple Directmedia Layer SDL3 FUNCTIONS