SDL_AudioDeviceEvent.3type - Man Page

Audio device event structure (event.adevice.*)

Header File

Defined in SDL3/SDL_events.h

Synopsis

#include "SDL3/SDL.h"

typedef struct SDL_AudioDeviceEvent
{
    SDL_EventType type; /**< SDL_EVENT_AUDIO_DEVICE_ADDED, or SDL_EVENT_AUDIO_DEVICE_REMOVED, or SDL_EVENT_AUDIO_DEVICE_FORMAT_CHANGED */
    Uint32 reserved;
    Uint64 timestamp;   /**< In nanoseconds, populated using SDL_GetTicksNS() */
    SDL_AudioDeviceID which;       /**< SDL_AudioDeviceID for the device being added or removed or changing */
    bool recording; /**< false if a playback device, true if a recording device. */
    Uint8 padding1;
    Uint8 padding2;
    Uint8 padding3;
} SDL_AudioDeviceEvent;

Availability

This struct is available since SDL 3.2.0.

Info

SDL 3.2.2 Simple Directmedia Layer SDL3 DATATYPES