SDL_AudioDeviceEvent.3type - Man Page
Audio device event structure (event.adevice.*)
Header File
Defined in SDL3/SDL_events.h
Synopsis
#include "SDL3/SDL.h" typedef struct SDL_AudioDeviceEvent { SDL_EventType type; /**< SDL_EVENT_AUDIO_DEVICE_ADDED, or SDL_EVENT_AUDIO_DEVICE_REMOVED, or SDL_EVENT_AUDIO_DEVICE_FORMAT_CHANGED */ Uint32 reserved; Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */ SDL_AudioDeviceID which; /**< SDL_AudioDeviceID for the device being added or removed or changing */ bool recording; /**< false if a playback device, true if a recording device. */ Uint8 padding1; Uint8 padding2; Uint8 padding3; } SDL_AudioDeviceEvent;
Availability
This struct is available since SDL 3.2.0.
Info
SDL 3.2.2 Simple Directmedia Layer SDL3 DATATYPES