SDL_AddSurfaceAlternateImage - Man Page
Add an alternate version of a surface.
Header File
Defined in SDL3/SDL_surface.h
Synopsis
#include "SDL3/SDL.h" bool SDL_AddSurfaceAlternateImage(SDL_Surface *surface, SDL_Surface *image);
Description
This function adds an alternate version of this surface, usually used for content with high DPI representations like cursors or icons. The size, format, and content do not need to match the original surface, and these alternate versions will not be updated when the original surface changes.
This function adds a reference to the alternate version, so you should call
SDL_DestroySurface () on the image after this call.
Function Parameters
- surface
the SDL_Surface
structure to update.- image
a pointer to an alternate SDL_Surface
to associate with this surface.
Return Value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Availability
This function is available since SDL 3.2.0.
See Also
·(3), SDL_RemoveSurfaceAlternateImages(3), ·(3), SDL_GetSurfaceImages(3), ·(3), SDL_SurfaceHasAlternateImages(3)
Referenced By
SDL_GetSurfaceImages(3), SDL_RemoveSurfaceAlternateImages(3), SDL_SurfaceHasAlternateImages(3).