SDL_AUDIO_ISFLOAT - Man Page
Name
SDL_AUDIO_ISFLOAT ā Determine if an SDL_AudioFormat
represents floating point data.
Header File
Defined in SDL3/SDL_audio.h
Synopsis
#include "SDL3/SDL.h" #define SDL_AUDIO_ISFLOAT(x) ((x) & SDL_AUDIO_MASK_FLOAT)
Description
For example, SDL_AUDIO_ISFLOAT(SDL_AUDIO_S16) returns 0.
Return Value
Returns non-zero if format is floating point, zero otherwise.
Thread Safety
It is safe to call this macro from any thread.
Availability
This macro is available since SDL 3.2.0.
Referenced By
SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS