SDL_AUDIO_ISFLOAT - Man Page

Name

SDL_AUDIO_ISFLOAT ā€” Determine if an SDL_AudioFormat
represents floating point data.

Header File

Defined in SDL3/SDL_audio.h

Synopsis

#include "SDL3/SDL.h"

#define SDL_AUDIO_ISFLOAT(x)         ((x) & SDL_AUDIO_MASK_FLOAT)

Description

For example, SDL_AUDIO_ISFLOAT(SDL_AUDIO_S16) returns 0.

Return Value

Returns non-zero if format is floating point, zero otherwise.

Thread Safety

It is safe to call this macro from any thread.

Availability

This macro is available since SDL 3.2.0.

Referenced By

SDL_AudioFormat.3type(3).

SDL 3.2.2 Simple Directmedia Layer SDL3 FUNCTIONS