SDL_AUDIO_ISFLOAT - Man Page
Determine if an SDL_AudioFormat represents floating point data.
Synopsis
#include <SDL3/SDL_audio.h> #define SDL_AUDIO_ISFLOAT(x) ((x) & SDL_AUDIO_MASK_FLOAT)
Description
For example, SDL_AUDIO_ISFLOAT(SDL_AUDIO_S16) returns 0.
Macro Parameters
- x
an SDL_AudioFormat value.
Return Value
Returns non-zero if format is floating point, zero otherwise.
Thread Safety
It is safe to call this macro from any thread.
Availability
This macro is available since SDL 3.2.0.
Referenced By
SDL 3.2.16 Simple Directmedia Layer SDL3 FUNCTIONS